Bet on Yield? A Gamified Learning Experience on the Factors Influencing Chemical Equilibrium in a University Classroom
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Abstract
Gamification has become an effective strategy for increasing motivation and fostering the understanding of complex concepts. This article presents the design and preliminary validation of the game "Do You Bet on Performance?", developed with the aim of strengthening first-year engineering students’ understanding of the factors that influence chemical equilibrium. The process was carried out in three phases. The first phase involved the validation of the game’s content and mechanics by expert instructors, who provided recommendations for conceptual refinement. The two subsequent phases consisted of pilot implementations of the game with students enrolled in the course Basic Chemistry 2 at the Costa Rica Institute of Technology during the second semesters of 2023 and 2024. Playability was evaluated using two attributes: effectiveness, defined as the ratio of challenges completed to challenges proposed, and student satisfaction, measured through perceived learning and perceived difficulty using Likert-type scales. In 2023, an average effectiveness of 58% was obtained, while in 2024, after the incorporation of new mechanics, this figure increased to 83%. An increase in perceived learning and a more balanced distribution of perceived difficulty were also observed. These results reinforce the potential of gamification as a pedagogical tool to promote active learning and support the appropriation of complex scientific concepts..
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